posted by the Judge
Goddamn. When Rowyda told me that she was working on Alien vs Predator, I was overjoyed. I’ve been a fan of this franchise since forever – such a fan, in fact, that I even enjoyed the movies (!). I did experience a little bit of apprehension at the thought that someone might find a fifteen year old’s most deeply buried secret (and people wonder why I write under a fake name), but I considered that that link was dead forever, and I was pretty sure the others would also never be found, so I acquiesced to publishing the review.
And then it turned out to have nothing to do with the movies, or the games, or the comic books. Instead it’s a book of poetry by this Michael Robbins, a guy whom I thought was an actor (the guy from Will Hunting, from what I recall, but this is muddled up enough as it is). Alien vs Predator is reviewed by Rowyda Amin at this link: No acid. Just great criticism.
Have a great Sunday!
Category: Uncategorized
Very Short Essays: Political / Travelator / Abundance
Note
To an extent, these pieces refine views I’ve already aired, either here or on other forums. You could think of this as a progress report.
On political poetry
I wonder how many people today know the name and figure of Castlereagh for anything more than a cameo in Shelley’s The Masque of Anarchy.
I’ve read and heard good examples of political poetry, including polemics. But I’m still wary of it, and particularly wary of writing it myself. I’ve tried various angles of attack, ‘attack’ being the operative word here. There’s an undeniable attraction to using words – art, even – in an offensive/defensive capacity. I would like to see my moral rage and discomfort transformed into a weapon for myself and others to wield. I’d like to feel that some pure lava of truth had flowed through my fingers onto the (electronic) page, and that it would never cool.
But in taking up arms in this manner, don’t we always cede the choice of battleground? The enemy has set the agenda for political debate and conversation, and always so that the ground tilts in its favour. Arguing over Thatcher’s legacy, for example, already admits the reach of that legacy – which I, for one, would prefer to contest. Do we really want to shore up politicians’ dreams of immortality, achieved through demagoguery and unapologetic bullishness?
Every poem begins in a white space, not preceded by a question or demand, and asserts its authority over the world it chooses to reflect, recognise or invent. The author does not have to answer ‘strivers versus skivers’ rhetoric. There is no burden of proof. Surely, here is the chance to reset the playing field completely. While recognising that political timidity can be a symptom of decadence in poetry, we should also realise that art has the potential to outlast the fashions of its era, encasing in amber the figures it elects as representative or principal players. I would not want Thatcher, or Blair, or Cameron to survive in this form.
On the travelator metaphor
Writing about sexism and misogyny in gaming culture, Anita Sarkeesian used the image of an airport travelator to describe the inexorable pull towards anti-women attitudes in an industry dominated by men, marketed mainly to male players. The point of the metaphor is that if you stand still, you still drift towards a morally undesirable position, and only by actively walking in the other direction do you actually stay in the same place, let alone make positive progress. A position of apparent agnosticism, therefore, is actually one which allows itself to drift to one extreme.
This is the perfect metaphor for many other things in life, but I’d like to suggest it particularly as a way of understanding the issue of the erosion of critical integrity in contemporary poetry. It is fairly pointed out that the scene is too small for the judged and the judges not to frequently know each other, whether we’re talking reviews, prize committees or publishing. The idea of cabals and conspiracies, of log-rolling and traded favours, however, is rejected on the grounds of personal testimony. “These are decent, scrupulous people. I know them.”
However, the reason independence is often regarded as crucial in making qualitative judgements is that even decent, scrupulous people are prone to the subconscious influence of trusted sources. A poem is always more arresting for having been written by a friend or person of some repute. Any judgement made without a conscious examination of one’s own biases is almost undoubtedly influenced by those biases. All of us are on the travelator, moving slowly toward the point where our actions as judges are merely to confirm and reconfirm what we already know, so that the already crowned are crowned again, all that is comforting relentlessly cradled, all that is threatening shunned.
Each of us has to resist, particular those with the most influence, or else the conclusion is clear: recognition for being eminent, critical praise for being well-liked, prizes for repeating variations of the same poetic tropes. There is no artistic movement, no revolutionary force, no generational uprising or watershed moment that will save us from this – only constant motion in the opposite direction.
On the abundance of poetry
There is too much of it, runs the complaint, or else too much of it is mediocre. Sturgeon’s Law is invoked – most of it must be crap, because most of everything is crap. It’s all ‘landfill’, says Geoffrey Hill (I know, I’m always rolling that one out).
There’s an overlap here with anti-capitalist argument. Too much of too much – consumer-zombies feeding a habit for spending and owning, ever unsated. People read widely but shallowly. Production goes up, quality goes down, and all poetry blends into one advancing agglomeration, along with the rest of culture.
But the idea of ‘too much’ in this case is itself grounded in consumerist principles. The abundance of poetry, mostly published in freely available formats, makes ever more difficult the maintenance of central figures and the pretence of evaluative legitimacy. “One of our most important poets” – how can you know, oh critic, when you’ve probably only read the most miniscule fraction of the poetry being published?
This in turn affects marketability, because the narrative on which most reputations in poetry turn is one of smooth ascendance to the very highest branches of the tree, and of a uniqueness that can only be described in abstract terms. But with so many poets making that claim across countless similarly worded book blurbs, backed up by review copy, whom does the consumer trust? Who is the real Spartacus?
Thus, the cry of ‘too much’ is really an objection to an overcrowded marketplace and the strain that places on our publicists. Perhaps we should accept that while the ‘new’ is intensely fetishised, the constant flow of it is nevertheless a sign that we are actively interested in shaping our own future, and that the real moral deficit in consumerist culture is the unthinking rejection of the not-new. If we regard poetry not as product, but rather as evidence of the exercise of creative faculties, of attempts to address directly what left-brain-thinking merely skirts around, of unmonitored channels of communication and linguistic development, how can there ever be too much of it? The mistake is surely is to believe too readily in a common front – that we are all in the same place at the same time in terms of the progress of the art. Really, we’re not even all going in the same direction.
The Next Big Thing #2
‘The Next Big Thing’ is essentially a chain of blog posts prompting writers to interview themselves. Kirsty has already taken part in the exercise. Now it’s my turn.
I’ve been tagged by the editor of US online journal Toe Good Poetry, Jerry Brunoe. Jerry’s post is here. I’ll be answering questions not about my next collection, but about the anthology I’ve been working on since the publication of the Domesday Books.
Title of the book?
Coin Opera 2: Fulminare’s Revenge.
Where did the idea come from for the book?
It’s the sequel to Coin Opera, a micro-anthology of computer game poems, and mimics the form of sequel titles in 90s console gaming, where it’s not unusual for an antagonist to ‘return’, ‘resurrect’ or ‘revenge’ themselves upon the heroes.
What genre does the book fall under?
Poetry anthologies and, to a lesser extent, gaming.
What is the one-sentence synopsis of your book?
A massive collection of poems inspired by the lore, inhabitants, environments, limitations and rules of gaming titles and franchises spanning from the 1970s to the present day.
How long did it take you to write/edit the first draft of your manuscript?
I was soliciting for poems as early as spring 2011, and had a draft of everything ready to go in spring 2012. Since then, there’s been a lot of careful tweaking, but most of the work has been on the design front, in particular the accompanying artwork.
Good grief. How come it’s taken you so long?
Put simply, you blink and a month goes by. I don’t think I’ve ever worked on editing a book quite this complex in terms of the balance and layout. Many of the poems employ unique shapes and forms and can’t be just splashed across the page without due care. I also want to structure it in a way that makes it easy to navigate, and I’ve had to think carefully about what extra information readers might find useful.
Also, every single poet contributing is represented by a sprite in the style of Samurai Shodown for the NeoGeo Pocket Colour. I badly underestimated how long this would take me – the gradual improvement in handling the style meant that by the time I’d drawn everybody, the first dozen or so at least needed to be redone completely, since they were noticeably cruder.
What can I say? I’ve become obsessed with getting this book right, possibly out of an abundance of sensitivity to all the criticisms that could be used to dismiss it. And yes, ‘right’ does include the sprites, for reasons that I can only attribute to some kind of artistic instinct. At the same time, I’ve rarely been afforded the time to work on the project at full tilt – life has seen fit to land me with an endless conga line of higher priorities and exhausting distractions. I would estimate about a third of the time I’ve spent on it so far has been after midnight, when I barely even know what I’m looking at.
So when is it out?
I’ve given up on estimations and will update you on this when we finally get the pdfs safely to the printers! There may be a Kickstarter campaign before that to help with the initial costs.
What other books would you compare this story to within your genre?
Oh, it’s incomparable. It’s got that going for it at least. I mean, have you ever read a poem which is the result of two poets battling for control of the page? Or a five-page sensory exploration of the universe of Planescape: Torment patchworked from lines in pre-existing poems?
Who or what inspired you to write this book?
Over 40 poets contributed to the book, under the explicit instruction that they should be inspired by games. Not the generalised act of gaming or a broad overview of gaming culture, but individual games.
What else about your book might pique the reader’s interest?
There will be a special edition that comes with an extra pamphlet of procedurally generated ‘core sample’ poems – word-based imaginary imitations of the strata patterns unearthed in virtual environments.
The people I’m tagging … well, it’s a TBA, really. Would anyone like to be tagged?
I’ve been tagged by the editor of US online journal Toe Good Poetry, Jerry Brunoe. Jerry’s post is here. I’ll be answering questions not about my next collection, but about the anthology I’ve been working on since the publication of the Domesday Books.
Title of the book?
Coin Opera 2: Fulminare’s Revenge.
Where did the idea come from for the book?
It’s the sequel to Coin Opera, a micro-anthology of computer game poems, and mimics the form of sequel titles in 90s console gaming, where it’s not unusual for an antagonist to ‘return’, ‘resurrect’ or ‘revenge’ themselves upon the heroes.
What genre does the book fall under?
Poetry anthologies and, to a lesser extent, gaming.
What is the one-sentence synopsis of your book?
A massive collection of poems inspired by the lore, inhabitants, environments, limitations and rules of gaming titles and franchises spanning from the 1970s to the present day.
How long did it take you to write/edit the first draft of your manuscript?
I was soliciting for poems as early as spring 2011, and had a draft of everything ready to go in spring 2012. Since then, there’s been a lot of careful tweaking, but most of the work has been on the design front, in particular the accompanying artwork.
Good grief. How come it’s taken you so long?
Put simply, you blink and a month goes by. I don’t think I’ve ever worked on editing a book quite this complex in terms of the balance and layout. Many of the poems employ unique shapes and forms and can’t be just splashed across the page without due care. I also want to structure it in a way that makes it easy to navigate, and I’ve had to think carefully about what extra information readers might find useful.
Also, every single poet contributing is represented by a sprite in the style of Samurai Shodown for the NeoGeo Pocket Colour. I badly underestimated how long this would take me – the gradual improvement in handling the style meant that by the time I’d drawn everybody, the first dozen or so at least needed to be redone completely, since they were noticeably cruder.
What can I say? I’ve become obsessed with getting this book right, possibly out of an abundance of sensitivity to all the criticisms that could be used to dismiss it. And yes, ‘right’ does include the sprites, for reasons that I can only attribute to some kind of artistic instinct. At the same time, I’ve rarely been afforded the time to work on the project at full tilt – life has seen fit to land me with an endless conga line of higher priorities and exhausting distractions. I would estimate about a third of the time I’ve spent on it so far has been after midnight, when I barely even know what I’m looking at.
So when is it out?
I’ve given up on estimations and will update you on this when we finally get the pdfs safely to the printers! There may be a Kickstarter campaign before that to help with the initial costs.
What other books would you compare this story to within your genre?
Oh, it’s incomparable. It’s got that going for it at least. I mean, have you ever read a poem which is the result of two poets battling for control of the page? Or a five-page sensory exploration of the universe of Planescape: Torment patchworked from lines in pre-existing poems?
Who or what inspired you to write this book?
Over 40 poets contributed to the book, under the explicit instruction that they should be inspired by games. Not the generalised act of gaming or a broad overview of gaming culture, but individual games.
What else about your book might pique the reader’s interest?
There will be a special edition that comes with an extra pamphlet of procedurally generated ‘core sample’ poems – word-based imaginary imitations of the strata patterns unearthed in virtual environments.
The people I’m tagging … well, it’s a TBA, really. Would anyone like to be tagged?
Sunday: Review. Seizing: Places.
posted by the Judge
Sunday review, gents. Harry Giles takes on a massively difficult piece of work, that being Seizing: Places by Hélène Dorion. Difficult because it was originally written in French, and we all know how tough the French poets can be (Rilke always messes me up, for instance). Difficult also because it’s in translation, which means he’s got an extra dimension to consider.
I’m sad to say that he doesn’t live up to the challenge. Nor does the translator. Neither of them understood that the original title, Ravir: les lieux, is not translated as “Seizing Places” but as “Raving in Places”. It’s an open throwback to Dorion’s background as a gypsy DJ. I know cause I was there (check out her dubstep remix of Seven Nations Army… damn if she rocks).
Still, they do what they can. Read the full review here.
Then go on and have a great Sunday!
Sunday review, gents. Harry Giles takes on a massively difficult piece of work, that being Seizing: Places by Hélène Dorion. Difficult because it was originally written in French, and we all know how tough the French poets can be (Rilke always messes me up, for instance). Difficult also because it’s in translation, which means he’s got an extra dimension to consider.
I’m sad to say that he doesn’t live up to the challenge. Nor does the translator. Neither of them understood that the original title, Ravir: les lieux, is not translated as “Seizing Places” but as “Raving in Places”. It’s an open throwback to Dorion’s background as a gypsy DJ. I know cause I was there (check out her dubstep remix of Seven Nations Army… damn if she rocks).
Still, they do what they can. Read the full review here.
Then go on and have a great Sunday!
Creative Writing and the Writing Life
Given the striking rise in the number of university courses in creative writing over the last ten years, it was probably only a matter of time. Students just starting out on Masters programmes in creative writing have begun to ask: ‘how do I become a creative writing lecturer?’
The question was put to me by one of my own MA students recently – someone whom, in fact, I can indeed imagine becoming a lecturer in creative writing one day, should he wish to. But at the same time, alarm bells rang – and what I said to him in reply forms the basis of what I have to say here.
I have written elsewhereon the moot role of writers in the academy. Quite properly, it’s the focus of lively debate: these things matter and, at the moment, everything is in a molten state. Leaving aside the contentious word ‘creative’ for a moment, my own view is that the presence of writers, and the study of the craft of writing in universities is – potentially – enormously beneficial, for all concerned. Needless to say, there are a lot of variables involved (not least the commitment of the student), but if the focus is on reading well as much as writing well; on writing as a way of knowing the world through language; on thinking with the imagination as much as the analytical intellect; on the inherent value of fine writing as much as finding an audience; on cultivating subjectivity itself as much as exploring principles of taste; then creative writing has just as much a claim on our respect as any of the other humanities – not to mention its cousins in music, fine art, dance, and drama.
So what might be wrong with doing an undergraduate degree in Creative Writing, followed straight after by an MA in Creative Writing, and then straight after that a PhD in Creative Writing, all with a view to becoming a creative writing lecturer – just as those choosing an academic career might do in more established university subjects, like English Literature?
Two things.
The first is that when studying creative writing, the student’s mind should be focussed entirely on the writing as an end in itself – not as a stepping stone to something else other than the writing. This is fundamental. Students should be encouraged to use the precious freedom that comes with doing a BA, MA or PhD to make themselves stronger writers. That, after all, is what it is all about – and will define all that follows for the individual concerned.
The second point relates to one of the key things that writers bring to universities: namely, that by the time they join the academy, they have had an independent existence, as writers, outside the university system – and of course, that they continue to live that life, in concert with their university role. To lose that heterodoxical energy would be to lose the transformative, radical life writers (again, potentially) kindle within universities.
To put it another way: the university job should follow upon being a writer – the writing should not follow upon being a creative writing lecturer. Psychologically, it’s a crucial difference. A writer earns the right to be regarded as such through his or her own endeavours, as a writer and thinker – not by having a certain job.
It may be that anyone, no matter what subject, who plans to go straight through the university system should, ideally, do something else before taking up a role as a university lecturer – but given its crucial dependence on individuality, on the person of the writer, the dangers of careerism are more acute in creative writing. It may be that people can establish a writing career while doing a BA/MA/PhD in Creative Writing just as well as doing anything else. Maybe. But that isn’t the point.
Let me offer an analogy from contemporary politics. It is alarmingly frequent now for British Members of Parliament never to have worked outside politics: instead, they’ve worked as party officials, lobbyists, speech-writers, ‘thinktank’ researchers, and so on. Instead of representing the nation – the actual energies and activities of the people – becoming an MP has, for many, become just another career choice. Such so-called ‘professionalization’ increases the risk of a self-enclosed discourse – think of all those meaningless and evasive phrases with which we are constantly bombarded – and diminishes the possibility of authenticity. Creative writing in universities must be on its guard against any tendency towards a similarly self-enclosed, self-cloning production-line, cut off from vital sources of experience beyond the institutional apparatus.
A writer best serves their future, as a writer, by focussing on their writing. That in itself is as rich a vocation as one could wish for: to explore our plural, infinitely complex reality through the tactile intelligence of language. The possibilities are manifold – though it is, quite properly, a demanding way of life. I encourage my writing students to cultivate themselves as independent cultural agents in the world – to create the order to which they wish to belong.
Writers makethemselves valuable to their fellow human beings by what they do – and if things go well, it is through that success that opportunities come.
A writer might even choose to reflect upon and articulate their ongoing experience – and teach creative writing.
Gregory Leadbetter is Director of the Institute of Creative and Critical Writing, and of the MA in Writing, at Birmingham City University. A pamphlet of his poems, The Body in the Well, was published by HappenStance in 2007. He was a scriptwriter for the BBC radio drama Silver Street (2005-07). His book of literary criticism, Coleridge and the Daemonic Imagination (Palgrave Macmillan, 2011) won the CCUE Book Prize 2012. He has been awarded a Hawthornden Fellowship for 2013. His website/blog can be found here.
Sunday Review: Pilinszky’s ‘Passio’
posted by the Judge
Well, it’s my turn to review a book again. I’m dealing with János Pilinszky’s Passio, translated from the Hungarian by Clive Wilmer and George Gömöri. Read the review here.
I was mightily disappointed by this book. There isn’t as much as one mention of the Golden Team, or even one poem discussing the great Ferenc Puskás. Instead, all we get is great literature.
I don’t know what this continent is coming to, really.
Enjoy your Sunday!
Well, it’s my turn to review a book again. I’m dealing with János Pilinszky’s Passio, translated from the Hungarian by Clive Wilmer and George Gömöri. Read the review here.
I was mightily disappointed by this book. There isn’t as much as one mention of the Golden Team, or even one poem discussing the great Ferenc Puskás. Instead, all we get is great literature.
I don’t know what this continent is coming to, really.
Enjoy your Sunday!
Anatomy of Tragedy #7: Videogames
written by the Judge
XVI
Our anatomy of tragedy is finished, and the question is – where do we go from here? It is interesting to contemplate the tradition of criticism behind this genre, and look at the path that winds towards us. When Hegel developed his brilliant theory of literature, it was the beginning of the nineteenth century. A new literary genre, called the novel, had become very popular.
Novels, back in Hegel’s time, were far less sophisticated than they are today. And they were not recognised as a legitimate part of ‘high’ culture. Indeed, reading many novels was seen as the symptom of a shallow mind, one only occupied with frivolities (amusing, given that the contemporary cliché says exactly the opposite – reading many novels is now characteristic of the deep and intellectual mind). This is, I suppose, the reason why Hegel decided not to bother with this new mode of writing – but now it seems like the most glaring omission from his theory.
Enter Mikhail Bakhtin, writing from his position of complete obscurity in the first half of the twentieth century, and producing one of the most important and original studies of the novel ever written. His work is very seldom connected to Hegel and Nietzsche, but in my opinion it makes for a natural sequel to their investigations. Bakhtin never mentioned the I and O symbols, but he identified the stand-out trait of the novel as a literary genre: while poetry transitions from one primal symbol to the other, and drama synthesises them both in a single effect, the novel simply uses them liberally, with no consistent rule or method at all. The resulting condition of chaos, in which anything goes, even something as polymorphous as Joyce’s Ulysses, is the realm of the novel. Cinema, though a new revolutionary art in its own right, did not innovate the symbolic arena the way that the novel did. The language of film is always either the language of drama or that of the novel (and as of late, even that of poetry!); images are used instead of words, but the rules (or lack thereof) stay unchanged.
For my own part, having written a series on poetry and one on drama, I appear to be left with the task of getting one done on the novel. I doubt that I will. My impression is that it would be redundant: Bakhtin’s work may not include a specific discussion of the I and the O, but it is very exhaustive in all other matters. And since the novel is defined by not having a consistent structure for the dynamics of the I and the O, I feel there is little I may add, at least for now.
Are we, then, at the end of hermeneutics? Has this tradition – the one embodied in the continuity of Hegel, Nietzsche, and Bakhtin, not the broader one which includes Heidegger, Gadamer and other illustrious thinkers – been completely mined out? What fascinates me is that we find ourselves today in a similar position to Hegel’s two-hundred years ago. Hegel may have had all the intellectual means – if not a great deal of predisposition – to study the novel, but there would have been little material for him to look into: novels back then were just too simple. Dostoevsky, on whose work the theory of Bakhtin was wholly predicated, published his major works thirty years after Hegel’s death. The German philosopher simply came too early.
We are, as I said, in a very similar position. Though cinema may not have changed the structure of narrative from literature, we are today witnessing the rise of a new, fresh, revolutionary art-form that does. I am talking about videogames.
Games appear to be at a stage of development not unlike the novel in Hegelian times. They are not accepted as legitimate members of high culture, and people who indulge in them are often frowned on as time-wasters. They have developed by leaps and bounds since their appearance in the 1970s, but they are still very rudimentary: more often than not, developers struggle to weave narrative into gameplay, and they borrow methods and techniques from other forms, especially film. Games that involve ‘cut-scenes’ – moments in which the game stops and you simply watch an animated sequence – are trying to replicate an effect which does not belong to their medium. There is no material in these cut-scenes to develop a new branch of hermeneutic theory, because this type of narrative is derivative.
And yet games genuinely exhibit the potential for new narrative structures, much more so than film ever did. At the heart of the original gaming experience there is interactivity – not only the possibility of choosing between different paths on a story, but the possibility of making one’s own arrangement with the symbols that one is offered. A structure that efficiently, uniquely suits the videogame format sees the player coming to a scenario after some great event has happened, and reconstructing the story by finding fragments left by the previous occupants (diary entries, pictures, memos, objects, living creatures, etc.). If the order in which these fragments are found and the option itself of finding them is not linear (as in the original Resident Evil) but left to the player’s decisions on where to go and what to do (as in the GameCube’s Metroid Prime), we have a structure that no other art-form can replicate at all. If poetry has no time, if drama has time self-contained and bound to the continuum of the stage, and if the novel has time which is not self-contained and follows no rules but its own, then videogames have something completely new – in a videogame, the factor of time is transferred from the space of the text onto the reader: you are time. Causality takes on a new dimension. The symbolic value of signifiers – whether objects stand for the I or the O – relies on the arrangement effected by the player’s actions and therefore depends on a whole new principle, has whole new effects. The very structure of the novel is contained within that of videogames, as a player forms his / her own novel out of the fragments and variables that s/he is offered – exactly like the structure of drama is contained in the novel, and the structure of poetry is contained in drama. We have finally reached the next level.
As something of an aside, it’s worth pausing for a moment and looking at the evolution of literary theory and the way that it paced after the evolution of the great literary forms. Studying a poem meant studying the text itself and what it said, while studying a play meant studying the characters and what they believed in. The rise of the novel coincided with the explosion of a concept that, in literary theory, had until then been given relatively less attention – the concept of the author, and the idea that meaning is buried deeper than in the previous levels and in the author’s mind. As the symbolic play of the text went into more and more subterranean levels, the theory behind those texts correspondingly started hunting for meaning in new, hidden agents. In cinema, there is no new level to make the previous ones redundant. But in games, intended in the sense that I discussed above, the author clearly takes a back-seat and the player comes to the fore as the matrix of meaning, in a way that even contemporary theories on subjectivity and literary con/text cannot fully account for.
At this point, though, our series must genuinely come to a close, and a white flag must be raised. Not because the topic has been exhaustively treated, as in the case of the novel, but for the opposite reason – because there is not enough material to study. Videogames are, as I mentioned, still quite rudimentary. There has been no Dostoevsky in their world. There has been no Proust. An anatomy of gaming must be left to scholars as of yet unborn, and my best wishes – along with a quantum of irrepressible envy – go out to all of them.
Sunday review: Anthony Wilson’s Riddance
posted by the Judge
Goddamn, what a day. I was out in London with a friend and I was reminded of every reason I love that city so much. I was also reminded of the fact that Camden Town is DAMNED TO HELL with me. Every time I go there something bad happens – in this case, someone nicked a hat I was exceptionally fond of. I walked out of that pub and would have welcomed a fist fight, no joke.
So after all that stuff happened, I got back home and finally found the time to stop thinking about hats and turn my mind to poetry criticism. Here’s our Sunday review, gents. Judi Sutherland reviews Anthony Wilson’s Riddance, which is about the lugubrious topic of cancer. A difficult topic, but apparently Wilson handles it in a pretty detached manner.
I’d love to close with our usual ‘Have a great Sunday’, but it may be a bit late for that. And ‘have a great Monday’ sounds like I’m mocking you.
Anatomy of Tragedy #6: Modern Film
written by the Judge
XV
A more ‘proper’ study of these genres would have seen me writing about tragedy and comedy simultaneously, drawing examples from each in turn and constructing a single argument for both. In reality, though structurally very close, tragedy and comedy are historically so distant that they are best studied separately.
My choice was to focus on tragedy because it is, by and large, an easier subject. Since tragedy has always been identified as ‘high’ culture, even by Aristotle, dramatic traditions have generally striven for greater and greater purity of the genre. Playwrights were interested in writing true, classical, eternal tragedies. Comedy, by contrast, has always been seen as a ‘low’ genre – and it does not help that Aristotle’s book on comedy should have been lost, resulting in a millenarian scholarly slant in favour of tragedy (famously fictionalised by Umberto Eco in The Name of the Rose). As a consequence, writers of comedies have liberally moved away from – rather than towards – formal purity. Classical plot structures have been sacrificed in favour of (or contaminated by) contingent humour, slapstick and vulgarity. The precept was, and still is, to use anything in order to please the immediate crowds, rather than the eternal reader.
There are many other types of comedy in film, some of which are utterly modern and have nothing to do with the ancients. Certain unbridled comedies along the lines of the Naked Gunor Scary Movie series are little more than a string of all sorts of gags, held together by a pretext narrative. The old Disney and Warner Bros cartoons are entirely based on visual slapstick and they all have the same story (a morality tale in which the bully gets punished, whether his form be that of a cat, a coyote, a duck or whatever else), or else they have no story at all – some of them simply stage an isolated episode in which a character or a group of characters are doing something (examples include building a ship, trying to put out a fire, cleaning a car, taking a train, skating on ice, and many more). Artists such as the Monty Python group have developed entire feature-length films which are based on an absurd type of humour which has nothing to do with classical comedy. Indeed, comedy has genuinely exploded in the last century, as the classical format has established itself and been taken to new heights, while new modes and genres have developed alongside it (I say this with the qualifier that a great deal of comedy from the past has simply not survived – for all we know there might well have been such a thing as an equivalent of the Naked Gun films in Classical Athens, but one understands why they may not have been recorded for posterity).
On the other hand, tragedies have not flourished at all in cinema. There are some genuine representatives of the genre, but they are few and far between. The only ones I can think of are Coppola’s first two Godfather movies, De Palma’s Scarface, Woody Allen’s Match Point, and George Lucas’ Revenge of the Sith (the latter being quite possibly the most dreadfully written tragedy in recorded history). Other than that, there is no such thing as an established tragic genre in cinema. The movies that we file under the official genre of ‘Drama’, from Spielberg’s Schindler’s List to Mendes’ American Beauty, are works of considerable merit and undeniable moving power, but they have nothing to do with tragedies. If anything, they are closer in form to the novel, a story-telling mode in which signifiers of the I and the O are used freely, without being organised into coherent structures. This is true even of films that stage apparently ‘tragic’ plots, like Scott’s Thelma & Louise, which is not a tragedy for the simple reason that the death of the two heroines is an act of ultimate affirmation, not one of surrender.
The only time that something like an incipient tragic tradition developed in cinema was in the 1940s, when the genre of film noir made its appearance in America. These dark brooding films consistently play around with tropes belonging to classical tragedy (broken dreams, forbidden love, inevitability, violation of the law, murder of kin), and a drive towards reviving the old dramatic tradition – whether deliberate or not – can be read everywhere. A few of the films are successful in executing the tragic effect, such as Billy Wilder’s unforgettable Double Indemnity, which is as impeccably tragic as anything by Shakespeare. Most of the others start out by establishing a tragic premise, but they abort it halfway, or are simply unable to sustain the tension between Achilles and the sea over the complicated structure of a feature-length film. The decline of film noir after less than a couple of decades meant that the genre never had the time to evolve into a real continuity – so that North America does not (yet) have its own tragic tradition the way that the European countries do. There have been attempts at reviving or simply referencing film noir, but even when the results were gorgeous (one film to bind them all – Scott’s Blade Runner) the elements that were reproduced were those of lighting, frame, character or tone. In other words, it was always primarily a visualrevival. The tragic tension that characterised these early films has been all but forgotten.
This cross-contamination of genres in cinema is in fact a good thing; it allows for an enormous variety and freedom of expression. But it does mean, at least for now, the death of tragedy, in a way which even George Steiner (author of a book called Death of Tragedy) would not have anticipated.
A coda to wrap it all up next week and then we’re done, ladies and gents!
XV
A more ‘proper’ study of these genres would have seen me writing about tragedy and comedy simultaneously, drawing examples from each in turn and constructing a single argument for both. In reality, though structurally very close, tragedy and comedy are historically so distant that they are best studied separately.
My choice was to focus on tragedy because it is, by and large, an easier subject. Since tragedy has always been identified as ‘high’ culture, even by Aristotle, dramatic traditions have generally striven for greater and greater purity of the genre. Playwrights were interested in writing true, classical, eternal tragedies. Comedy, by contrast, has always been seen as a ‘low’ genre – and it does not help that Aristotle’s book on comedy should have been lost, resulting in a millenarian scholarly slant in favour of tragedy (famously fictionalised by Umberto Eco in The Name of the Rose). As a consequence, writers of comedies have liberally moved away from – rather than towards – formal purity. Classical plot structures have been sacrificed in favour of (or contaminated by) contingent humour, slapstick and vulgarity. The precept was, and still is, to use anything in order to please the immediate crowds, rather than the eternal reader.
Modern film reflects the disparity in the historical fortune of tragedy and comedy very well. Modern comedies, in particular family and romantic comedies, are usually classical in their format. Family comedies have a hero, typically a father who is somewhat foolish, irresponsible or down on his luck, and an anti-hero, some bad guy who represents a corporation or another collective group. Once the interests of these two characters collide, the hero ‘finds himself’ and is reconciled with his family (sometimes, by metonymic extension, he gains the admiration of an even wider group, like having all of his friends or colleagues applauding him), while the anti-hero is deprived of his power or status. In love stories, the structure is not dissimilar, though the triangles are a little different – instead of the father who must reconcile himself with the family, we may have a single girl who must get together with the ‘right’ guy, and who succeeds in doing so as she overcomes a number of obstacles in the form of nefarious social pressure: other guys trying to seduce her, her family opposing her, her career choices clashing with the sentimental ones, and so on.
There are many other types of comedy in film, some of which are utterly modern and have nothing to do with the ancients. Certain unbridled comedies along the lines of the Naked Gunor Scary Movie series are little more than a string of all sorts of gags, held together by a pretext narrative. The old Disney and Warner Bros cartoons are entirely based on visual slapstick and they all have the same story (a morality tale in which the bully gets punished, whether his form be that of a cat, a coyote, a duck or whatever else), or else they have no story at all – some of them simply stage an isolated episode in which a character or a group of characters are doing something (examples include building a ship, trying to put out a fire, cleaning a car, taking a train, skating on ice, and many more). Artists such as the Monty Python group have developed entire feature-length films which are based on an absurd type of humour which has nothing to do with classical comedy. Indeed, comedy has genuinely exploded in the last century, as the classical format has established itself and been taken to new heights, while new modes and genres have developed alongside it (I say this with the qualifier that a great deal of comedy from the past has simply not survived – for all we know there might well have been such a thing as an equivalent of the Naked Gun films in Classical Athens, but one understands why they may not have been recorded for posterity).
On the other hand, tragedies have not flourished at all in cinema. There are some genuine representatives of the genre, but they are few and far between. The only ones I can think of are Coppola’s first two Godfather movies, De Palma’s Scarface, Woody Allen’s Match Point, and George Lucas’ Revenge of the Sith (the latter being quite possibly the most dreadfully written tragedy in recorded history). Other than that, there is no such thing as an established tragic genre in cinema. The movies that we file under the official genre of ‘Drama’, from Spielberg’s Schindler’s List to Mendes’ American Beauty, are works of considerable merit and undeniable moving power, but they have nothing to do with tragedies. If anything, they are closer in form to the novel, a story-telling mode in which signifiers of the I and the O are used freely, without being organised into coherent structures. This is true even of films that stage apparently ‘tragic’ plots, like Scott’s Thelma & Louise, which is not a tragedy for the simple reason that the death of the two heroines is an act of ultimate affirmation, not one of surrender.
The only time that something like an incipient tragic tradition developed in cinema was in the 1940s, when the genre of film noir made its appearance in America. These dark brooding films consistently play around with tropes belonging to classical tragedy (broken dreams, forbidden love, inevitability, violation of the law, murder of kin), and a drive towards reviving the old dramatic tradition – whether deliberate or not – can be read everywhere. A few of the films are successful in executing the tragic effect, such as Billy Wilder’s unforgettable Double Indemnity, which is as impeccably tragic as anything by Shakespeare. Most of the others start out by establishing a tragic premise, but they abort it halfway, or are simply unable to sustain the tension between Achilles and the sea over the complicated structure of a feature-length film. The decline of film noir after less than a couple of decades meant that the genre never had the time to evolve into a real continuity – so that North America does not (yet) have its own tragic tradition the way that the European countries do. There have been attempts at reviving or simply referencing film noir, but even when the results were gorgeous (one film to bind them all – Scott’s Blade Runner) the elements that were reproduced were those of lighting, frame, character or tone. In other words, it was always primarily a visualrevival. The tragic tension that characterised these early films has been all but forgotten.
This cross-contamination of genres in cinema is in fact a good thing; it allows for an enormous variety and freedom of expression. But it does mean, at least for now, the death of tragedy, in a way which even George Steiner (author of a book called Death of Tragedy) would not have anticipated.
A coda to wrap it all up next week and then we’re done, ladies and gents!
SUN-day review! Sarah Arvio’s night thoughts
posted by the Judge
It’s Sunday! And, er, it’s chaos. I’ve been all caught up with stuff that’s been happening, and in the middle of it all Blogger decided to die on me (hence the fact that I skipped the local update to the review ofTodorovic’s Little Red Transistor Radiolast week).
It’s Sunday! And, er, it’s chaos. I’ve been all caught up with stuff that’s been happening, and in the middle of it all Blogger decided to die on me (hence the fact that I skipped the local update to the review ofTodorovic’s Little Red Transistor Radiolast week).
As importantly, I only just found out that “It’s Sunday!” is alarmingly close to the catchphrase for Rebecca Black’s dumbass hit video. Apparently I’m a gigantic fool for being the only person on the planet not to have heard of Miss Black (I only found out about her through her death battlewith Justin Bieber), who has the most contradictory name for the type of persona she projects. It would be much more fitting if she were reading Sylvia Plath and acting all goth, like I would have done at sixteen had I been a girl. Come to think of it, I was doing pretty much the same as a boy, ‘cept that instead of Plath I was reading Leopardi. ANYWAY. You can picture me announcing this weekend’s review with flashing multicoloured pop-lights all around me and this rapper dude driving around in a car making rhymes about poetry criticism.* That would be the day.
It’s Sun-day! Sun-day! We’re reviewing poetry to-day! It’s being reviewed by Shane A! He’ reviewing Sarah Arvio, hey! Her book is night thoughts, yay! Read it over at this link, wa-hay! Fun, yeah! Party, yeah!
(Wait a second. There’s a connection even between night thoughts and Rebecca Black’s name now? WTF???)
I’m over that. Have a great Sun-day!
*(I’m off to try and make that video).












